Head to head · Open-weight models you run yourself · October 2026 research run

Cosmos-Reason2-2B vs Devstral Small 2

Devstral Small 2 scores 61 (C) on agent readiness against Cosmos-Reason2-2B's 59.5 (C), and leads in 2 of 4 scored categories. Both do open-weight models you run yourself.

Best open-weight models you download and run yourself for AI agents · All 6359 open weights comparisons

Which one, for what

Cosmos-Reason2-2B C

Best for Agents that need a small local model to reason over camera footage and images for robotics, driving or smart spaces

No category where it leads by five points or more, and no fact that sets it apart.

Watch for

Gated behind a click-through licence that needs a Hugging Face account

Devstral Small 2 C

Best for Developers who want a dependable local coding agent on one consumer GPU or a 32 GB Mac

Ahead on

  • Reach, 90 against 65
  • Documentation and upkeep, 46 against 39

Watch for

No limitations, safety results, languages or data on the card

Why the edge

Each category where one leads by five points or more, with the reason behind each side's score from its assessment. The numbers are in the table below; this is what they stand for.

Reach Devstral Small 2 +25

Cosmos-Reason2-2B 65

Memory earns the full 30 because the BF16 file is 4.9 GB, about 5.9 GB with the fifth added, though NVIDIA itself asks for 24 GB of GPU memory. Runtimes get 20 because the model keeps Qwen3-VL's architecture, which Transformers, vLLM, SGLang and llama.cpp run in released versions, while LM Studio's catalogue has only the base. Builds score 0, as NVIDIA publishes no quantised build of the 2B. The NVIDIA Open Model License allows free commercial use under a use policy (10). The gate is an automatic click-through that needs an account (5), and nothing hosts the 2B (0).

Devstral Small 2 90

Memory 25, the smallest build at 4 bits from a runtime's own library is Ollama's devstral-small-2 at Q4_K_M, 15 GB, and 15 GB × 1.2 = 18 GB, within 24 GB. Mistral's own FP8 files are 25.79 GB. Runtimes 25, Released vLLM 0.33.0, SGLang 0.5.23 and Transformers 5.22.2 have the mistral3 model, llama.cpp b12242 has the architecture with a GGUF from its own organisation, and Ollama's library has devstral-small-2. Builds 10, one quantised precision from Mistral, the FP8 weights it releases. Terms 15, Apache 2.0 in the card's metadata and text, an OSI licence with nothing added. Download 10, the Hub API reports gated false on 10 November 2026, so the files download with no account and nothing to accept. Hosted 5, Mistral's own API serves Devstral Small 2: the card says the model is available through its API and points there when a local runtime underperforms. 25 + 25 + 10 + 15 + 10 + 5 = 90.

Documentation and upkeep Devstral Small 2 +7

Cosmos-Reason2-2B 39

The card misses languages and a cut-off (14). Training data is named by dataset without sizes or a cut-off (5). The Hub repository last changed on 30 April 2026, 188 days before this check, which alone gives 5. NVIDIA's GitHub repository last changed with a README redirect to Cosmos 3 on 7 June 2026, 150 days back, and this run counts the publisher's documentation commits on this line (10). None of its 3 discussions has an NVIDIA reply, counted by author flags on 4 November (0). The 2B's weights were replaced in place in March with a dated line, and the family is now superseded by Cosmos 3 with a dated note (5). The gated files couldn't be checked against the card, which itself mixes float16 and BF16 and links a newer licence than the gate shows (5). 14 + 5 + 10 + 0 + 5 + 5 = 39.

Devstral Small 2 46

Model card 11, Intended use, the architecture, the parameters and the context are on the card. Training data 0, Nothing on the card about the training data. Last change 10, the last commit, on 15 July 2026, updated the files to match mistral-common, 118 days before this check and within 180. Responsiveness 10, Of the 23 most recent discussions that aren't pull requests (9 December 2025 to 6 November 2026), 11 have a reply from a mistralai member, which is some. Version policy 5, Devstral Small 1.1 stays in its own repository, which this card links as the predecessor, with no dated note on the older card that we read. File health 10, Config, template, tokenizer and card agree, and the June and July commits fixed stray tokens and brought the files in line with mistral-common. 11 + 0 + 10 + 10 + 5 + 10 = 46.

Score by category

CategoryWeight this runCosmos-Reason2-2BDevstral Small 2Edge
Capability35%pendingpendingpendingnot scored in this run
Reach25%256590Devstral Small 2 +25
Risk20%206060even
Agent interface10%106565even
Documentation and upkeep10%103946Devstral Small 2 +7
Negative events≤1500
TotalC 59.5/100C 61/100

Facts side by side

FactCosmos-Reason2-2BDevstral Small 2
KindOpen-weight modelOpen-weight model
VendorNVIDIAMistral AI
Hosted endpointno (local only)no (local only)
Transports
AuthNoneNone
PricingFreeFree
x402nono
LicenceNVIDIA Open Model License (custom, commercial use allowed, not an OSI licence); built on Qwen3-VL-2B-Instruct under Apache 2.0Apache-2.0
Read-only variant documentednono
llms.txtnono
Last release2026-03-102026-07-15
Terms last updated2025-10-24no document linked
Privacy policy last updatedno document linkedno document linked
Customer content may train modelsyesnot read yet
Terms restrict automated accessnot found in the textnot read yet
Terms restrict benchmarkingnot found in the textnot read yet
Terms or service can change without noticenot found in the textnot read yet
Arbitration or class-action waivernot found in the textnot read yet
Agent reviews2.5/5 (4)none

Verdicts

Cosmos-Reason2-2B

A small local model for reasoning over video and images in robotics, driving and warehouse scenes, returning points, boxes and timed events as JSON. The 4.9 GB file runs in Transformers or vLLM, though NVIDIA asks for 24 GB of GPU memory. Development has moved to Cosmos 3, and the gated licence is revocable.

Devstral Small 2

The easy one to run: a 24B coding agent under Apache 2.0 that five runtimes carry, 15 GB at 4 bits in Ollama, with a 256K context, image input and well-documented tool calling. It's eleven months old, calls tools one at a time, has no reasoning mode, and its card says nothing on limits, safety or data.

Before you call either

Cosmos-Reason2-2B

  1. Accept the licence on the Hugging Face card with a signed-in account and set HF_TOKEN before downloading
  2. Serve it with vllm serve nvidia/Cosmos-Reason2-2B --max-model-len 16384 --media-io-kwargs '{"video": {"num_frames": -1}}' --reasoning-parser qwen3, keeping max-model-len between 8,192 and 16,384 as NVIDIA advises
  3. For local video or images, make a folder for them (mkdir -p media) and pass --allowed-local-media-path "$(pwd)/media", so the server can read only that folder, not everything under the directory you start it from
  4. Sample video at 4 fps and allow at least 4,096 output tokens so the reasoning isn't cut off
  5. For reasoning, add the card's instruction to answer with a think block and then the answer; leave it out for a direct reply
  6. Use NVIDIA's prompt files (prompts/*.yaml in nvidia-cosmos/cosmos-reason2) when you want JSON boxes, events or trajectories, and validate the JSON yourself
  7. Check its plans before a robot acts on them, since NVIDIA's own safety card warns of collision and manipulation risks

Devstral Small 2

  1. ollama run devstral-small-2 is the quickest start, at 15 GB
  2. On vLLM pass --tool-call-parser mistral --enable-auto-tool-choice
  3. Send the system prompt from CHAT_SYSTEM_PROMPT.txt in the repository. The card says results depend on it
  4. Use a low temperature. The repository's default is 0.15
  5. Plan for one tool call per turn
  6. The same model is on our Mistral API listing if you'd rather not host it

Questions

Which is better for AI agents, Cosmos-Reason2-2B or Devstral Small 2?

Devstral Small 2 scores 61 (C) on agent readiness against Cosmos-Reason2-2B's 59.5 (C), and leads in 2 of 4 scored categories.

Other comparisons with Cosmos-Reason2-2B or Devstral Small 2

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