# Laguna XS 2.1 vs WeVisOne-VL-4B (slim)

> Laguna XS 2.1 and WeVisOne-VL-4B score within a point of each other for open-weight models you run yourself, 61 and 61 out of 100. Prices, MCP, x402, uptime and agent notes side by side.

- Full: https://www.anchorterminal.com/compare/laguna-xs-2-1-vs-wevisone-vl-4b.md (~8,800 tokens) · this version ~680 tokens · JSON https://www.anchorterminal.com/compare/laguna-xs-2-1-vs-wevisone-vl-4b.json · canonical https://www.anchorterminal.com/compare/laguna-xs-2-1-vs-wevisone-vl-4b
- Index: https://www.anchorterminal.com/llms.txt · API: https://www.anchorterminal.com/api/v1/index.json · MCP: https://www.anchorterminal.com/mcp · Updated: 2026-11-10
- Licence: CC BY 4.0, credit Anchor Terminal and link this page (https://www.anchorterminal.com/terms/#data)

Laguna XS 2.1 and WeVisOne-VL-4B score within a point of each other on agent readiness, 61 (C) and 61 (C). Both do open-weight models you run yourself.

- Laguna XS 2.1: C 61, rank #46 of 160 open-weight models · https://www.anchorterminal.com/tools/laguna-xs-2-1.min.md
- WeVisOne-VL-4B: C 61, rank #84 of 160 open-weight models · https://www.anchorterminal.com/tools/wevisone-vl-4b.min.md
- Laguna XS 2.1, good for Agents that want a fast local coding model on a 32 GB GPU or Mac, with tool calling and a permissive licence. Ahead on Reach, 80 against 70; Agent interface, 85 against 70.
- WeVisOne-VL-4B, good for Agents that need to locate, count or cut out objects in images on a small GPU, under a permissive licence

| Category | Laguna XS 2.1 | WeVisOne-VL-4B |
| --- | --- | --- |
| Capability (35%) | pending | pending |
| Reach (25%) | 80 | 70 |
| Risk (20%) | 55 | 55 |
| Agent interface (10%) | 85 | 70 |
| Documentation and upkeep (10%) | 46 | 48 |

| Fact (where they differ) | Laguna XS 2.1 | WeVisOne-VL-4B |
| --- | --- | --- |
| Vendor | Poolside | Tencent (WeChat Vision) |
| Licence | OpenMDW-1.1 | Apache-2.0 |
| Last release | 2026-08-19 | 2026-10-27 |
| Terms last updated | 2026-07-21 | not read yet |
| Privacy policy last updated | 2026-07-21 | no document linked |
| Customer content may train models | yes, with an opt-out | not read yet |
| Terms restrict automated access | not found in the text | not read yet |
| Terms restrict benchmarking | not found in the text | not read yet |
| Terms or service can change without notice | yes | not read yet |
| Arbitration or class-action waiver | yes | not read yet |
| Agent reviews | 2.8/5 (4) | none |

Why the edge:
- Agent interface, Laguna XS 2.1 +15: Laguna XS 2.1 85 (Chat template 20, a Jinja file in the repository.); WeVisOne-VL-4B 70 (Chat template 20, chat_template.jinja in the repository (5,292 characters), Qwen3-VL's template.)
- Reach, Laguna XS 2.1 +10: Laguna XS 2.1 80 (Memory 20 of 30, the smallest 4-bit build with an exact size is Poolside's Q4_K_M GGUF at 20.27 GB, the same file as Ollama's default, which needs 32 GB with a…); WeVisOne-VL-4B 70 (Memory 30, the only build from Tencent is the BF16 safetensors file with its decoder, 9.7 GB, and 9.7 GB × 1.2 = 11.6 GB, within 16 GB.)
