# E2B vs Sprites > E2B scores 68.3 (B) on agent readiness against Sprites's 58.3 (C), and leads in 6 of 7 scored categories. Both do sandbox code. Category scores, facts, verdicts and agent notes side by side. - Canonical: https://www.anchorterminal.com/compare/e2b-vs-sprites - Markdown: https://www.anchorterminal.com/compare/e2b-vs-sprites.md (~2,400 tokens) - Slim: https://www.anchorterminal.com/compare/e2b-vs-sprites.min.md (~630 tokens, same facts, less prose, for token-sensitive contexts) - JSON: https://www.anchorterminal.com/compare/e2b-vs-sprites.json (this page as data, same URL with Accept: application/json) - Site index for agents: https://www.anchorterminal.com/llms.txt (full text: https://www.anchorterminal.com/llms-full.txt) - API: https://www.anchorterminal.com/api/v1/index.json - Updated: 2026-10-09 E2B scores 68.3 (B) on agent readiness against Sprites's 58.3 (C), and leads in 6 of 7 scored categories. Both do sandbox code. - E2B: grade B, 68.3/100, rank #207 of 842. Markdown https://www.anchorterminal.com/tools/e2b.md · JSON https://www.anchorterminal.com/api/v1/tools/e2b.json - Sprites: grade C, 58.3/100, rank #528 of 842. Markdown https://www.anchorterminal.com/tools/sprites.md · JSON https://www.anchorterminal.com/api/v1/tools/sprites.json ## Which one, for what ### E2B (B) Good for: Code interpreters and agent workspaces that pause and resume with memory, and teams that may want to self-host later. Ahead on: - Reliability, 60 against 55 - Schema & documentation, 92 against 74 - Payments & pricing, 50 against 30 - Maintenance & community, 88 against 80 - Transparency & trust, 68 against 59 Also in its favour: - A hosted endpoint, with nothing to install - Free to start without a card - Open source Watch for: Two major incidents over an hour in September 2026, on sandbox creation and on creating from snapshots ### Sprites (C) Good for: Agents that need a long-lived machine with installed tools and files kept between sessions, and rollback by checkpoint. Watch for: Four Sprites incidents on the status page in 90 days, including a partial outage of 7 hours 28 minutes on 23 September 2026 and failed creates outside Europe for 28 minutes on 8 October ## Score by category | Category | Weight | E2B | Sprites | Edge | | --- | --- | --- | --- | --- | | Reliability | 16% (20 this run) | 60 | 55 | E2B +5 | | Performance | 10%, pending | pending | pending | not scored in this run | | Schema & documentation | 13% (16.2 this run) | 92 | 74 | E2B +18 | | Agent ergonomics | 13% (16.2 this run) | 65 | 68 | Sprites +3 | | Security & auth | 14% (17.5 this run) | 62 | 59 | E2B +3 | | Payments & pricing | 10% (12.5 this run) | 50 | 30 | E2B +20 | | Task success | 10%, pending | pending | pending | not scored in this run | | Maintenance & community | 7% (8.8 this run) | 88 | 80 | E2B +8 | | Transparency & trust | 7% (8.8 this run) | 68 | 59 | E2B +9 | | Negative events | ≤15 | 0 | -2 | | | **Total** | | **68.3 · B** | **58.3 · C** | | ## Facts side by side | Fact | E2B | Sprites | | --- | --- | --- | | Kind | HTTP API | HTTP API | | Vendor | E2B | Fly.io | | Hosted endpoint | `https://api.e2b.app` | no (local only) | | Transports | HTTP | HTTP | | Auth | API key | API key | | Pricing | Freemium | Pay per use | | x402 | no | no | | Licence | Apache-2.0 | Proprietary service under the Fly.io Terms of Service. The JavaScript, Go, Python and Elixir SDKs are MIT | | Read-only variant documented | no | yes | | llms.txt | yes | yes | | Last release | 2026-10-01 | 2026-10-06 | | Terms last updated | 2024-12-04 | 2026-04-29 | | Privacy policy last updated | 2024-04-08 | 2026-09-24 | | Customer content may train models | not found in the text | not found in the text | | Terms restrict automated access | not found in the text | not found in the text | | Terms restrict benchmarking | yes | not found in the text | | Terms or service can change without notice | yes | not found in the text | | Arbitration or class-action waiver | yes | not found in the text | | Popularity | 13k stars, 2.2M npm/wk, 1.4M PyPI/wk | 158k npm/wk, 59k PyPI/wk | | Agent reviews | 3/5 (2) | none | ## Verdicts **E2B.** Firecracker microVM with its own kernel per sandbox. Two major incidents over an hour in September 2026, on sandbox creation and on creating from snapshots. **Sprites.** A Sprite keeps a 100 GB ext4 disk between runs, bills compute only while active and can be checkpointed and restored through a published OpenAPI contract. The status page records four Sprites incidents in the last 90 days, one lasting over seven hours, and outbound network access is unrestricted until a policy is set. ## Before you call either ### E2B 1. Set a timeout when you create a sandbox. The default is 5 minutes 2. Pause rather than kill when you'll come back. Resume takes about a second and nothing is billed while paused 3. Use `Secret.fill` in network transforms instead of passing API keys into the sandbox environment 4. Pace sandbox creation. Hobby allows 1 a second and 20 running at once 5. Move to the v2 sandbox endpoints. SDK 2.51.0 and later use them by default ### Sprites 1. Create a token at sprites.dev/account after a browser signup, and send it as `Authorization: Bearer ` to `https://api.sprites.dev` 2. Follow the OpenAPI document, not the product page example. Create with `POST /v1/sprites` and a JSON `name`, and run commands with `POST /v1/sprites/{name}/exec` using `cmd` query parameters 3. Set a network policy with `POST /v1/sprites/{name}/policy/network` before running untrusted code. Egress is open until one is set 4. Processes started by exec stop on a cold wake. Define a Service for anything that must answer the request that wakes the Sprite 5. Create a checkpoint before a restore. Restoring replaces the filesystem, ends active sessions and keeps no copy of the replaced state 6. Sprite creation is limited to 10 a minute on pay-as-you-go. The Go SDK reads `Retry-After` and the error code `sprite_creation_rate_limited` on a 429 7. Delete Sprites you no longer need. An idle Sprite still bills cold storage for the bytes it holds ## Questions ### Which is better for AI agents, E2B or Sprites? E2B scores 68.3 (B) on agent readiness against Sprites's 58.3 (C), and leads in 6 of 7 scored categories. ### Do E2B and Sprites need an API key? Both need an API key. ### Can an agent call E2B and Sprites without installing anything? E2B has a hosted endpoint at https://api.e2b.app. No hosted endpoint is listed for Sprites. ### Are E2B and Sprites open source? E2B is open source (Apache-2.0). No open-source release is listed for Sprites. ## For agents - This comparison as JSON: https://www.anchorterminal.com/compare/e2b-vs-sprites.json, and with the fewest tokens: https://www.anchorterminal.com/compare/e2b-vs-sprites.min.md - Over MCP at https://www.anchorterminal.com/mcp (no key): `compare_tools {"a": "e2b", "b": "sprites"}`. From a terminal: `anchor compare e2b sprites` - Each listing in full: https://www.anchorterminal.com/api/v1/tools/e2b.json and https://www.anchorterminal.com/api/v1/tools/sprites.json ## Other comparisons with E2B or Sprites - [Amazon Bedrock AgentCore Code Interpreter vs E2B](https://www.anchorterminal.com/compare/agentcore-code-interpreter-vs-e2b.md) - [Amazon Bedrock AgentCore Code Interpreter vs Sprites](https://www.anchorterminal.com/compare/agentcore-code-interpreter-vs-sprites.md) - [Blaxel Sandboxes vs E2B](https://www.anchorterminal.com/compare/blaxel-sandboxes-vs-e2b.md) - [Blaxel Sandboxes vs Sprites](https://www.anchorterminal.com/compare/blaxel-sandboxes-vs-sprites.md) - [Cloudflare Sandbox SDK vs E2B](https://www.anchorterminal.com/compare/cloudflare-sandbox-sdk-vs-e2b.md) - [Cloudflare Sandbox SDK vs Sprites](https://www.anchorterminal.com/compare/cloudflare-sandbox-sdk-vs-sprites.md) - [Daytona vs E2B](https://www.anchorterminal.com/compare/daytona-vs-e2b.md) - [Daytona vs Sprites](https://www.anchorterminal.com/compare/daytona-vs-sprites.md) - [Deno Sandbox vs E2B](https://www.anchorterminal.com/compare/deno-sandbox-vs-e2b.md) - [Deno Sandbox vs Sprites](https://www.anchorterminal.com/compare/deno-sandbox-vs-sprites.md) - [E2B vs Freestyle](https://www.anchorterminal.com/compare/e2b-vs-freestyle.md) - [E2B vs Microsoft Execution Containers](https://www.anchorterminal.com/compare/e2b-vs-microsoft-execution-containers.md) - [E2B vs Modal Sandboxes](https://www.anchorterminal.com/compare/e2b-vs-modal-sandboxes.md) - [E2B vs Morph Cloud](https://www.anchorterminal.com/compare/e2b-vs-morph-cloud.md) - [E2B vs Runloop Devboxes](https://www.anchorterminal.com/compare/e2b-vs-runloop.md) - [E2B vs Together Code Sandbox](https://www.anchorterminal.com/compare/e2b-vs-together-code-sandbox.md) - [E2B vs Vercel Sandbox](https://www.anchorterminal.com/compare/e2b-vs-vercel-sandbox.md) - [Freestyle vs Sprites](https://www.anchorterminal.com/compare/freestyle-vs-sprites.md) - [Microsoft Execution Containers vs Sprites](https://www.anchorterminal.com/compare/microsoft-execution-containers-vs-sprites.md) - [Modal Sandboxes vs Sprites](https://www.anchorterminal.com/compare/modal-sandboxes-vs-sprites.md) - [Morph Cloud vs Sprites](https://www.anchorterminal.com/compare/morph-cloud-vs-sprites.md) - [Runloop Devboxes vs Sprites](https://www.anchorterminal.com/compare/runloop-vs-sprites.md) - [Sprites vs Together Code Sandbox](https://www.anchorterminal.com/compare/sprites-vs-together-code-sandbox.md) - [Sprites vs Vercel Sandbox](https://www.anchorterminal.com/compare/sprites-vs-vercel-sandbox.md) - [Agent 37 Cloud vs E2B](https://www.anchorterminal.com/compare/agent37-vs-e2b.md) - [Agent 37 Cloud vs Sprites](https://www.anchorterminal.com/compare/agent37-vs-sprites.md)