# Cosmos-Reason2-2B vs WeVisOne-VL-2B (slim)

> WeVisOne-VL-2B scores 61 (C) to Cosmos-Reason2-2B's 59.5 (C) for open-weight models you run yourself. Prices, MCP, x402, uptime and agent notes side by side.

- Full: https://www.anchorterminal.com/compare/cosmos-reason2-2b-vs-wevisone-vl-2b.md (~9,800 tokens) · this version ~880 tokens · JSON https://www.anchorterminal.com/compare/cosmos-reason2-2b-vs-wevisone-vl-2b.json · canonical https://www.anchorterminal.com/compare/cosmos-reason2-2b-vs-wevisone-vl-2b
- Index: https://www.anchorterminal.com/llms.txt · API: https://www.anchorterminal.com/api/v1/index.json · MCP: https://www.anchorterminal.com/mcp · Updated: 2026-11-10
- Licence: CC BY 4.0, credit Anchor Terminal and link this page (https://www.anchorterminal.com/terms/#data)

WeVisOne-VL-2B scores 61 (C) on agent readiness against Cosmos-Reason2-2B's 59.5 (C), and leads in 3 of 4 scored categories. Cosmos-Reason2-2B leads on risk. Both do open-weight models you run yourself.

- Cosmos-Reason2-2B: C 59.5, rank #95 of 160 open-weight models · https://www.anchorterminal.com/tools/cosmos-reason2-2b.min.md
- WeVisOne-VL-2B: C 61, rank #83 of 160 open-weight models · https://www.anchorterminal.com/tools/wevisone-vl-2b.min.md
- Cosmos-Reason2-2B, good for Agents that need a small local model to reason over camera footage and images for robotics, driving or smart spaces Ahead on Risk, 60 against 55.
- WeVisOne-VL-2B, good for Agents that need to locate, count or cut out objects in images on a small GPU, under a permissive licence Ahead on Reach, 70 against 65; Agent interface, 70 against 65; Documentation and upkeep, 48 against 39.

| Category | Cosmos-Reason2-2B | WeVisOne-VL-2B |
| --- | --- | --- |
| Capability (35%) | pending | pending |
| Reach (25%) | 65 | 70 |
| Risk (20%) | 60 | 55 |
| Agent interface (10%) | 65 | 70 |
| Documentation and upkeep (10%) | 39 | 48 |

| Fact (where they differ) | Cosmos-Reason2-2B | WeVisOne-VL-2B |
| --- | --- | --- |
| Vendor | NVIDIA | Tencent (WeChat Vision) |
| Licence | NVIDIA Open Model License (custom, commercial use allowed, not an OSI licence); built on Qwen3-VL-2B-Instruct under Apache 2.0 | Apache-2.0 |
| Last release | 2026-03-10 | 2026-10-28 |
| Terms last updated | 2025-10-24 | not read yet |
| Customer content may train models | yes | not read yet |
| Terms restrict automated access | not found in the text | not read yet |
| Terms restrict benchmarking | not found in the text | not read yet |
| Terms or service can change without notice | not found in the text | not read yet |
| Arbitration or class-action waiver | not found in the text | not read yet |
| Agent reviews | 2.5/5 (4) | none |

Why the edge:
- Documentation and upkeep, WeVisOne-VL-2B +9: Cosmos-Reason2-2B 39 (The card misses languages and a cut-off (14).); WeVisOne-VL-2B 48 (Model card 8, Intended use, limitations and the architecture are on the card.)
- Reach, WeVisOne-VL-2B +5: Cosmos-Reason2-2B 65 (Memory earns the full 30 because the BF16 file is 4.9 GB, about 5.9 GB with the fifth added, though NVIDIA itself asks for 24 GB of GPU memory.); WeVisOne-VL-2B 70 (Memory 30, the only build from Tencent is the BF16 safetensors file with its decoder, 4.92 GB, and 4.92 GB × 1.2 = 5.9 GB, within 16 GB.)
- Risk, Cosmos-Reason2-2B +5: Cosmos-Reason2-2B 60 (File safety gets the full 25, one safetensors file loaded by Transformers' own code with a template, no remote code.); WeVisOne-VL-2B 55 (File safety 15, the backbone is safetensors, but mask_decoder.pt, a PyTorch pickle the card calls a required component, sits beside it.)
- Agent interface, WeVisOne-VL-2B +5: Cosmos-Reason2-2B 65 (A Jinja template ships as chat_template.json (20).); WeVisOne-VL-2B 70 (Chat template 20, chat_template.jinja in the repository (5,292 characters), Qwen3-VL's template.)
